Mock sample for your project: Amazon GameLift API

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Amazon GameLift

amazonaws.com

Version: 2015-10-01


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Description

Amazon GameLift Service GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools for deploying, operating, and scaling game servers. Built on AWS global computing infrastructure, GameLift helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your resource usage to meet player demand. About GameLift solutions Get more information on these GameLift solutions in the GameLift Developer Guide. GameLift managed hosting -- GameLift offers a fully managed service to set up and maintain computing machines for hosting, manage game session and player session life cycle, and handle security, storage, and performance tracking. You can use automatic scaling tools to balance player demand and hosting costs, configure your game session management to minimize player latency, and add FlexMatch for matchmaking. Managed hosting with Realtime Servers -- With GameLift Realtime Servers, you can quickly configure and set up ready-to-go game servers for your game. Realtime Servers provides a game server framework with core GameLift infrastructure already built in. Then use the full range of GameLift managed hosting features, including FlexMatch, for your game. GameLift FleetIQ -- Use GameLift FleetIQ as a standalone service while hosting your games using EC2 instances and Auto Scaling groups. GameLift FleetIQ provides optimizations for game hosting, including boosting the viability of low-cost Spot Instances gaming. For a complete solution, pair the GameLift FleetIQ and FlexMatch standalone services. GameLift FlexMatch -- Add matchmaking to your game hosting solution. FlexMatch is a customizable matchmaking service for multiplayer games. Use FlexMatch as integrated with GameLift managed hosting or incorporate FlexMatch as a standalone service into your own hosting solution. About this API Reference This reference guide describes the low-level service API for Amazon GameLift. With each topic in this guide, you can find links to language-specific SDK guides and the AWS CLI reference. Useful links: GameLift API operations listed by tasks GameLift tools and resources

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AWS CodeCommit This is the AWS CodeCommit API Reference. This reference provides descriptions of the operations and data types for AWS CodeCommit API along with usage examples. You can use the AWS CodeCommit API to work with the following objects: Repositories, by calling the following: BatchGetRepositories, which returns information about one or more repositories associated with your AWS account. CreateRepository, which creates an AWS CodeCommit repository. DeleteRepository, which deletes an AWS CodeCommit repository. GetRepository, which returns information about a specified repository. ListRepositories, which lists all AWS CodeCommit repositories associated with your AWS account. UpdateRepositoryDescription, which sets or updates the description of the repository. UpdateRepositoryName, which changes the name of the repository. If you change the name of a repository, no other users of that repository can access it until you send them the new HTTPS or SSH URL to use. 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GetMergeConflicts, which returns information about merge conflicts between the source and destination branch in a pull request. GetMergeOptions, which returns information about the available merge options between two branches or commit specifiers. MergeBranchesByFastForward, which merges two branches using the fast-forward merge option. MergeBranchesBySquash, which merges two branches using the squash merge option. MergeBranchesByThreeWay, which merges two branches using the three-way merge option. Pull requests, by calling the following: CreatePullRequest, which creates a pull request in a specified repository. CreatePullRequestApprovalRule, which creates an approval rule for a specified pull request. DeletePullRequestApprovalRule, which deletes an approval rule for a specified pull request. DescribePullRequestEvents, which returns information about one or more pull request events. 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CreateApprovalRuleTemplate, which creates a template for approval rules that can then be associated with one or more repositories in your AWS account. DeleteApprovalRuleTemplate, which deletes the specified template. It does not remove approval rules on pull requests already created with the template. DisassociateApprovalRuleTemplateFromRepository, which removes the association between a template and a repository so that approval rules based on the template are not automatically created when pull requests are created in the specified repository. GetApprovalRuleTemplate, which returns information about an approval rule template. ListApprovalRuleTemplates, which lists all approval rule templates in the AWS Region in your AWS account. ListAssociatedApprovalRuleTemplatesForRepository, which lists all approval rule templates that are associated with a specified repository. ListRepositoriesForApprovalRuleTemplate, which lists all repositories associated with the specified approval rule template. UpdateApprovalRuleTemplateDescription, which updates the description of an approval rule template. UpdateApprovalRuleTemplateName, which updates the name of an approval rule template. UpdateApprovalRuleTemplateContent, which updates the content of an approval rule template. Comments in a repository, by calling the following: DeleteCommentContent, which deletes the content of a comment on a commit in a repository. GetComment, which returns information about a comment on a commit. GetCommentReactions, which returns information about emoji reactions to comments. GetCommentsForComparedCommit, which returns information about comments on the comparison between two commit specifiers in a repository. PostCommentForComparedCommit, which creates a comment on the comparison between two commit specifiers in a repository. PostCommentReply, which creates a reply to a comment. PutCommentReaction, which creates or updates an emoji reaction to a comment. UpdateComment, which updates the content of a comment on a commit in a repository. Tags used to tag resources in AWS CodeCommit (not Git tags), by calling the following: ListTagsForResource, which gets information about AWS tags for a specified Amazon Resource Name (ARN) in AWS CodeCommit. TagResource, which adds or updates tags for a resource in AWS CodeCommit. UntagResource, which removes tags for a resource in AWS CodeCommit. Triggers, by calling the following: GetRepositoryTriggers, which returns information about triggers configured for a repository. PutRepositoryTriggers, which replaces all triggers for a repository and can be used to create or delete triggers. TestRepositoryTriggers, which tests the functionality of a repository trigger by sending data to the trigger target. For information about how to use AWS CodeCommit, see the AWS CodeCommit User Guide.

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Global Accelerator is a global service that supports endpoints in multiple AWS Regions but you must specify the US West (Oregon) Region to create or update accelerators. By default, Global Accelerator provides you with two static IP addresses that you associate with your accelerator. With a standard accelerator, instead of using the IP addresses that Global Accelerator provides, you can configure these entry points to be IPv4 addresses from your own IP address ranges that you bring to Global Accelerator. The static IP addresses are anycast from the AWS edge network. For a standard accelerator, they distribute incoming application traffic across multiple endpoint resources in multiple AWS Regions, which increases the availability of your applications. Endpoints for standard accelerators can be Network Load Balancers, Application Load Balancers, Amazon EC2 instances, or Elastic IP addresses that are located in one AWS Region or multiple Regions. 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There are two types of accelerators: A standard accelerator directs traffic to the optimal AWS endpoint based on several factors, including the user’s location, the health of the endpoint, and the endpoint weights that you configure. This improves the availability and performance of your applications. Endpoints can be Network Load Balancers, Application Load Balancers, Amazon EC2 instances, or Elastic IP addresses. A custom routing accelerator directs traffic to one of possibly thousands of Amazon EC2 instances running in a single or multiple virtual private clouds (VPCs). With custom routing, listener ports are mapped to statically associate port ranges with VPC subnets, which allows Global Accelerator to determine an EC2 instance IP address at the time of connection. By default, all port mapping destinations in a VPC subnet can't receive traffic. You can choose to configure all destinations in the subnet to receive traffic, or to specify individual port mappings that can receive traffic. For more information, see Types of accelerators. DNS name Global Accelerator assigns each accelerator a default Domain Name System (DNS) name, similar to a1234567890abcdef.awsglobalaccelerator.com, that points to the static IP addresses that Global Accelerator assigns to you or that you choose from your own IP address range. Depending on the use case, you can use your accelerator's static IP addresses or DNS name to route traffic to your accelerator, or set up DNS records to route traffic using your own custom domain name. Network zone A network zone services the static IP addresses for your accelerator from a unique IP subnet. Similar to an AWS Availability Zone, a network zone is an isolated unit with its own set of physical infrastructure. When you configure an accelerator, by default, Global Accelerator allocates two IPv4 addresses for it. 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